Hoy. Today we re-learned that living beings are way harder to animate then machines.
Here's Manny Transmission, pilot of the shape-shifting mech, the Gear Box. The core idea I had behind this concept is "What if Dr. Eggman/Bowser Jr. was the hero of a game?" I've always loved little person-sized vehicles, especially if they can transform, and I relish any chance in a game to take command of one. I've also drawn inspiration from games like Blaster Master and Drill Dozer, where upgrading and transforming your mech play a large role in how you progress.
The overall style was inspired by old black-and-white cartoons. It seemed like a good match for a pseudo 8-bit aesthetic, and hasn't been done to death by other pixel artists. It also goes well with the "Steampunk Western" environment I'm planning to build around these two.